Hello! Some more spoilers! Today is probably my last day, because I leave for vacation this afternoon. Let’s talk about these cards. Cryptbreaker might be the key to Standard Zombies. It supplies a 1/1 for 1, and 1 drops are crucial in these aggressive decks. In the late game, it generates card advantage or can fill up the board with some Zombie tokens. Grim Flayer doesn’t feel like a mythic, but it is powerful. On the base, he’s a 2/2 Trample for 2 mana. That’s decent, but not exactly playable. When he hits an opponent, which is easier, since he has trample, he gets to look through the top three and weed out any unneeded cards and keep all the powerful ones. That alone is powerful. Then, if you have four or more card types in your graveyard, he becomes a 4/4. He even turns on his own Delirium. I might be crazy, but I think this may be a candidate not only for Standard, which it definitely is, but for Modern. Jund could use this. It doesn’t get as big as Goyf, but it filters through your deck.
What do you think? Comment below!