Ayli, Eternal Pilgrim: Part 2

aylieternalpilgrim

Today, I’m back with Part 2 of Ayli, Eternal Pilgrim. Today, the aspect of Ayli we’re talking about is lifegain, which is what makes Ayli so hard to beat! It can instant-speed kill anything.

Tablet of the Guilds will gain you a ton of life over the turns, usually 7~10 life. Prism Ring is a half Tablet of the Guilds, and we’ll probably always choose White, the more prominent color, unless we have a disproportionate number of black cards in hand.

Soul’s Attendant and Soul Warden both gain a ton of life, usually 10~20 over the course of the game, even more if you face a token player, because it’s anyone’s creature entering, not just yours!

Rest for the Weary can help us turbo out Ayli’s second effect. Sunscorch Regent is a giant win-con, that also gains you tons of life, because there’s typically 3~4 opponents.

 

These are both four-drops that can help add to our life total. Rhox Faithmender is obviously better, which can just quickly get you up to the hundreds.

Ajani’s Mantra and Drana’s Emissary gain you some life slow and steady, every upkeep. I would say they are pretty equal in power level. Though Emissary dies to ramp spells, it drains and it can block and also attack.

Kabira Crossroads and Scoured Barrens can both just gain you some life in the early game. The dream is to go T1 Kabira Crossroads, then T2 land, Rest for the Weary, T3 Ayli, One-drop?, T4 Start exiling!

What do you think I should add to my lifegain suite? Any suggestions?

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